Voxelization. Cubing 3D Space for Machine.
2026-09-02 , Conference Management Room2

Voxelizer, which produces 3D grid data—voxels—from 2D/3D spatial information raw data.


Currently, the data used to train and operate Deep/Machine Learning-based AI models is primarily two-dimensional raster data. However, when considering AI for use in three-dimensional spatial information environments like Digital Twins, three-dimensional grid data cannot be ignored.
This research involves producing three-dimensional grid data, specifically voxel data, for use as training/input data for AI, and verifying whether this produced voxel data can be utilized in autonomous drones, vehicles, and indoor robots.
This year marks the first year of this research, focusing on studying the process of converting raw data into voxel data.

This work is supported by the Korea Agency for Infrastructure Technology Advancement(KAIA) grant funded by the Ministry of Land, Infrastructure and Transport. (Grant RS-2025-02317649, NTIS Grant:2610000447)


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I am a web developer at Gaia3D, where I work on geospatial and 3D web applications. I have experience developing web-based GIS and 3D visualization services for defense and shipbuilding-related projects, using technologies such as CesiumJS, OpenLayers, GeoServer, and JavaScript/TypeScript.

GIS Web application developer creating interactive maps and spatial data solutions.