QGIS Processing Nodes Project Update
11-04, 14:30–15:00 (America/New_York), Reston ABC

The status and road map for the QGIS Processing Nodes project and plugin for better geoprocessing in QGIS.


The QGIS Processing Nodes (QPN) project is a multi-phase project that will attempt to bring node-based processing (ex. Blender's shader and geometry nodes) to QGIS. I gave an initial talk about the concept at FOSS4G NA 2023 in Baltimore during a Lightning Talk session. This presentation will be going over the purpose and goals, talk about the conceptual road map, and present the current proof-of-concept model editor for the project.

I am a senior GIS/GPS Technician and Software Engineer at Remington & Vernick Engineers, and have been in the professional GIS industry since 2019. I am active in the FOSS and GIS community, having been on several QGIS Open Day sessions, won the first QGIS Freestyle Map Contest, and currently serve as a moderator in the GIS Discord. When not at work, I daily drive Fedora KDE with my editor of choice being neovim.