11-05, 13:30–14:30 (America/New_York), Lake Audubon
Develop skills and workflows for creating maps drawn by hand on paper. Along the way, we will also explore cartographic (map design) principles and data sources that are applicable to maps and workflows using any tool, analog or digital.
Drawing maps by hand has a long history. Hand-drawn maps have applications as art, in designing board games, illustrating manuscripts, and helping plan professional geospatial projects, just to name a few. Today, we often rely on technology to create maps, but there are a number of reasons to work with good ol’ pencil and paper:
Understand an area in greater depth
Explore cartographic decisions before working with digital tools
Assess knowledge of an area, either by yourself or with a group
Create art
It’s fun!
In this workshop, participants will develop skills and workflows for creating maps drawn by hand on paper. Along the way, we will also explore cartographic (map design) principles and open data sources that are applicable to maps and workflows using any tool, analog or digital (i.e. you’re gonna learn stuff you can apply to your “real job”).
Michele Tobias holds a PhD in geography from University of California Davis, as well as an MS from University of Michigan, and a BA from UCLA. She currently works at UC Davis DataLab as a geospatial data scientist helping researchers with their data needs. Her personal research interests include using open source tools to understand California’s sandy beach vegetation and geomorphology. She also has an interest in using her geospatial skills to help underserved research communities. Michele has served on the board of directors for OSGeo (international) and Technocation (OSGeo US), as well as arts non-profit organizations, and is a founding member and coordinator of #maptimeDavis.