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DTSTART:20001029T050000
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UID:pretalx-foss4g-europe-2026-8U7RAB@talks.osgeo.org
DTSTART;TZID=EET:20260629T150000
DTEND;TZID=EET:20260629T153000
DESCRIPTION:The entry level for students to get started with “doing Geo
 ” never has been so low. Open-source software has been enabling young pr
 ofessionals on small budgets to gain hands-on experience – creating a vi
 brant\, young community of FOSS “aficionados” in and around university
  classrooms. Now\, we are seeing a second wave of development: genAI makes
  open-source tools even more accessible\, by tutoring students through the
  process of installation\, analytical workflows\, troubleshooting\, and ev
 entually code line commands. In this talk\, I will show some impressive ex
 amples of the level at which students can arrive with the help of generati
 ve AI and vibe coding with the GAMA modelling software for agent-based mod
 els.\nIn a deeper dive into this topic\, I further ask: which competences 
 are left behind with vibe coding? And more fundamentally: if “doing Geo
 ” has become so simple\, what is the role of formal Geoinformatics educa
 tion? When “humans in the lead” turn to “humans in the loop” and b
 eneficiaries of “smart agentic systems”\, what will this do to the pro
 ductive work with FOSS GIS and decision making? How can we humans determin
 e the stages\, at which human validation is needed. And how can one valida
 te the outcomes\, who wasn’t capable of producing them? By relating to e
 xamples from the Spatial Simulation class\, I will finish off the talk wit
 h some lessons learned in terms of highlights and challenges when integrat
 ing (Geo)AI into courses and curricula\, and what this implies for future 
 learning\, teaching and “doing” Geoinformatics in and beyond Higher Ed
 ucation.
DTSTAMP:20260605T033433Z
LOCATION:A12
SUMMARY:Classroom vibes: AI-supported coding for "doing Geo" - Gudrun Walle
 ntin
URL:https://talks.osgeo.org/foss4g-europe-2026/talk/8U7RAB/
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