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UID:pretalx-foss4g-europe-2026-8P3BMH@talks.osgeo.org
DTSTART;TZID=EET:20260701T143000
DTEND;TZID=EET:20260701T150000
DESCRIPTION:The Mapbox Vector Tile specification has been around in the eco
 system for over 10 years\, becoming a formal standard in 2017. They took o
 ff due to their lightweight encoding that allows for fast and efficient se
 rving of map tiles. The use of vector tiles is now very common within the 
 geospatial ecosystem with support in many FOSS4G tools for both production
  and consumption.\n\nThere are many approaches to serving out vector tiles
  to end users\, with some teams choosing to generate tiles upfront with a 
 library like Tippecanoe and statically serve them\, whilst others are usin
 g a database like PostGIS and serving them dynamically\, potentially with 
 tile servers like Martin or Tegola. Some teams will use a hybrid approach 
 with more frequently updated data being served on the fly and data that is
  updated less frequently being served as static files.\n\nThere are trade 
 offs that come with choosing between static or dynamic tile serving\, incl
 uding speed\, cost\, complexity\, flexibility and freshness of data. This 
 talk we dig into these trade offs\, examining how and when each approach m
 akes sense and which options you can choose for each. Attendees can expect
  to come away with a nuanced understanding of these tradeoffs and insights
  into the tools that they could use when making this decision. We will als
 o finish off by touching on new developments in the vector tile ecosystem 
 like the new MapLibre Tile specification\, and MVT support from DuckDB.
DTSTAMP:20260605T033433Z
LOCATION:Auditorium
SUMMARY:Vector Tiles: Static or Dynamic? - James Milner
URL:https://talks.osgeo.org/foss4g-europe-2026/talk/8P3BMH/
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