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DTSTART:20001029T050000
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UID:pretalx-foss4g-europe-2026-SVK98A@talks.osgeo.org
DTSTART;TZID=EET:20260701T123000
DTEND;TZID=EET:20260701T130000
DESCRIPTION:Terra Draw is an MIT licensed JavaScript library for drawing on
  web maps. It supports six different mapping libraries out the box\, inclu
 ding the popular open source libraries MapLibre\, Leaflet.js and OpenLayer
 s. The library has many builtin drawing modes for creating common geometri
 es that users need such as point\, linestring\, polygon and rectangle amon
 gst others. As well as the builtin modes\, Terra Draw supports the ability
  for users to create their own custom modes. Users can provide deep stylin
 g control for the features created in these modes to match their applicati
 ons design\, creating a seamless drawing experience for users.\n\nThis tal
 k will get those new to Terra Draw up to speed on the library and how it w
 ork\, and then go into some of the new features we have been working on ov
 er the last year. These include the widely requested undo/redo functionali
 ty\, improved opacity support for features\, click and drag drawing suppor
 t for several modes and support for multiple instances of the same modes w
 ith different configurations. We'll also look at some interesting real lif
 e use cases that we have observed in the last year\, showcasing our users 
 to the wider FOSS4G community.\n\nLastly\, we'll give an update on the fut
 ure of Terra Draw and the expected direction of the project for the next y
 ear\, showing users what they can expect to see in the near future.
DTSTAMP:20260604T204840Z
LOCATION:A11
SUMMARY:Terra Draw: What's new for 2026? - James Milner
URL:https://talks.osgeo.org/foss4g-europe-2026/talk/SVK98A/
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UID:pretalx-foss4g-europe-2026-8P3BMH@talks.osgeo.org
DTSTART;TZID=EET:20260701T143000
DTEND;TZID=EET:20260701T150000
DESCRIPTION:The Mapbox Vector Tile specification has been around in the eco
 system for over 10 years\, becoming a formal standard in 2017. They took o
 ff due to their lightweight encoding that allows for fast and efficient se
 rving of map tiles. The use of vector tiles is now very common within the 
 geospatial ecosystem with support in many FOSS4G tools for both production
  and consumption.\n\nThere are many approaches to serving out vector tiles
  to end users\, with some teams choosing to generate tiles upfront with a 
 library like Tippecanoe and statically serve them\, whilst others are usin
 g a database like PostGIS and serving them dynamically\, potentially with 
 tile servers like Martin or Tegola. Some teams will use a hybrid approach 
 with more frequently updated data being served on the fly and data that is
  updated less frequently being served as static files.\n\nThere are trade 
 offs that come with choosing between static or dynamic tile serving\, incl
 uding speed\, cost\, complexity\, flexibility and freshness of data. This 
 talk we dig into these trade offs\, examining how and when each approach m
 akes sense and which options you can choose for each. Attendees can expect
  to come away with a nuanced understanding of these tradeoffs and insights
  into the tools that they could use when making this decision. We will als
 o finish off by touching on new developments in the vector tile ecosystem 
 like the new MapLibre Tile specification\, and MVT support from DuckDB.
DTSTAMP:20260604T204840Z
LOCATION:Auditorium
SUMMARY:Vector Tiles: Static or Dynamic? - James Milner
URL:https://talks.osgeo.org/foss4g-europe-2026/talk/8P3BMH/
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