Beyond the Map: Designing GIS to Help People Understand the Places They Live
2026-09-03 , Room3

Every day we hear about floods, heat waves, and climate change.

Yet most people still cannot answer a simple question:

"What is happening where I live?"

Over the past several years, I have worked on public-sector GIS projects in Japan, designing products for disaster preparedness, urban planning, environmental visualization, and citizen participation.

What surprised me most was that people were rarely asking for GIS itself. They were asking for a better way to understand their own communities.

This talk shares how these projects gradually changed my perspective as a product designer. Rather than focusing only on maps, layers, or dashboards, I will explore how open geospatial technology can help people observe environmental change, understand local context, make informed decisions, and participate in shaping the future of the places they live.

I believe the next challenge for the FOSS4G community is not only making geospatial data open—but making spatial understanding accessible to everyone.


Over the past several years, I have worked as a product designer and product owner for Re:Earth, collaborating with governments, educators, planners, and local communities across Japan.

At first, I believed my job was to build better GIS products—making it easier to publish maps, manage spatial data, and create web applications without requiring technical expertise.

However, as I worked on more public-sector projects, I began to notice a different pattern.

People were rarely asking for GIS itself.

Instead, they were asking questions about the places where they live.

Why is my neighborhood getting hotter every summer?
What kind of land is my house built on?
What should I do if flooding reaches my community?
How can residents better understand and participate in shaping their city?

These questions gradually changed my perspective as a product designer.

Rather than treating GIS as a collection of layers, maps, and analysis tools, I started thinking about how spatial technology could help ordinary people better understand their own environment.

In this talk, I will share several real projects that shaped this way of thinking, including:

helping residents explore the soil beneath their homes;
flood preparedness workshops that support discussion and decision-making rather than simply displaying hazard maps;
urban heat and sunlight analysis using 3D city models;
participatory city-planning workshops where students imagine the future of their neighborhoods.

These projects are not presented simply as case studies of Re:Earth. Instead, they illustrate a broader design challenge facing the geospatial community.

I will argue that the next step for open geospatial technology is not only making spatial data accessible, but making spatial understanding accessible.

As product designers, developers, researchers, and members of the FOSS4G community, we have spent decades building better tools for creating and publishing maps.

Perhaps our next challenge is different:

How can we help anyone—not only GIS professionals—understand, care about, and participate in the places where they live?


Level of technical complexity: 1 - beginner Give indication of resources (video, web pages, papers, etc.) to read in advance, that will help get up to speed on advanced topics.:

CesiumJS
https://cesium.com/platform/cesiumjs/

Project PLATEAU
https://www.mlit.go.jp/plateau/en/

STAC Specification
https://stacspec.org/

Cloud Native Geospatial Foundation
https://cloudnativegeo.org/

NASA Earth Observatory
https://earthobservatory.nasa.gov/

Indicate what is (are) the open source project(s) essential in your talk:

Re:Earth Visualizer
https://github.com/reearth/reearth-visualizer

Re:Earth CMS
https://github.com/reearth/reearth-cms

CesiumJS
https://github.com/CesiumGS/cesium

SpatioTemporal Asset Catalog (STAC)
https://stacspec.org/

Cloud Native Geospatial
https://cloudnativegeo.org/

GDAL
https://gdal.org/

I make my conference contribution available under the CC BY 4.0 license. The conference contribution comprises the abstract, the text contribution for the conference proceedings, the presentation materials as well as the video recording and live transmission of the presentation:

Product designer exploring the intersection of design, geospatial technology, and digital art.
Based in Tokyo, crafting visual-first tools that help cities and communities see, understand, and shape their data.
Interested in how open data and spatial computing can empower public dialogue and collective decision-making.

Quality assurance engineer working at the intersection of software reliability, open-source, and geospatial technology.
Based in Lahore, Pakistan, helping keep Re:Earth an open-source, no-code mapping platform reliable and easy to trust for the non-technical people who depend on it.