Web-Based High-Performance Traffic Simulator: Advancing an Integrated Interaction Platform for Urban Planning Decision-Making
2026-09-01 , Ran1

Building on previous research, we introduce a traffic simulation platform enhanced for real-world urban planning. By optimizing large-scale data processing and interactions, we demonstrate technical maturity as a practical decision-support tool, moving beyond visualization toward immediate, high-performance deployment in professional and production-ready environments.


Based on the 2D/3D visualization and scenario editing workflows established in previous years, the third year focuses on securing PERFORMANCE EXCELLENCE and OPERATIONAL EFFICIENCY required for professional environments.

[Key Advancements]
• WebGL-based High-Performance Engine and State Management Optimization
: Optimized the WebGL rendering engine to process large-scale traffic networks and high-precision terrain data without latency. Designed a sophisticated State Management structure between Cesium and OpenLayers to ensure stable operation.

• User-Centric Interaction Enhancement
: Developed an interface to precisely control complex road structures, such as overpasses and underpasses. Improved UX to reflect professional workflows, increasing the convenience of simulation settings.

• Flexible Data Compatibility
: Strengthened Import/Export functionalities for seamless integration with external simulation engines and various GIS data formats, maximizing scalability and practical data utility.

• Analytical Reporting System
: Added a dashboard-based reporting feature to provide intuitive insights. This allows analytical data to be immediately utilized as evidence for urban policy-making.

Technical Stack & Standards
• 3D Geospatial Visualization: CesiumJS
(Immersive 3D visualization, terrain rendering, and dynamic movement animation)
• 2D Vector Rendering: OpenLayers
(High-performance engine for WebGL-based 2D vector rendering)
• Spatial Database: PostGIS / PostgreSQL
(Robust spatial data storage, advanced indexing, and topological analysis)

[Conclusion]
In this presentation, we share our experience in building a PRODUCTION-READY PLATFORM that implements professional-grade functionality using open-source technologies, designed for IMMEDIATE DEPLOYMENT in actual urban planning processes.

[Acknowledgment]
This work was supported by Institute of Information & communications Technology Planning & Evaluation (IITP) grant funded by the Korea government(MSIT) (RS-2024-00459703, Development of next-generation AI integrated mobility simulation and prediction/application technologies for metropolitan cities)


Level of technical complexity: 2 - intermediate Give indication of resources (video, web pages, papers, etc.) to read in advance, that will help get up to speed on advanced topics.:

CesiumJS Official Documentation
(https://cesium.com/docs/)

OpenLayers WebGL Point Layer Example
(https://openlayers.org/en/latest/examples/webgl-points-layer.html)

I make my conference contribution available under the CC BY 4.0 license. The conference contribution comprises the abstract, the text contribution for the conference proceedings, the presentation materials as well as the video recording and live transmission of the presentation:

2021–present: Gaia3D / Head of DT Department
2021–present: Development and operation of the LH Urban Digital Twin Platform
2024–present: Participating in the IITP R&D project ‘Development of next-generation AI-integrated mobility simulation and prediction/application technologies for metropolitan cities’