Markus Tremmel
Markus Tremmel is a Staff Software Engineer and Architect at Rohde&Schwarz, focusing
on research and development of high-performance spatial systems. His areas of interest
include cloud-native geospatial technologies, high-performance geospatial applications, map
rendering, and big data processing.
Sessions
The geospatial ecosystem has evolved, introducing formats optimized for rendering, cloud-native access, and large-scale analytics. This talk provides a structured overview of formats including MVT, MLT, 3D Tiles, PMTiles, FlatGeobuf, and GeoParquet, explaining their core concepts, trade-offs, and how to combine them in modern geospatial workflows.
Ever wondered how geospatial data travels from cloud storage to your browser's GPU? This talk walks through the full pipeline: accessing cloud-optimized formats like PMTiles, decoding vector tile formats like MVT and MLT, and rendering on the GPU. We also peek at future directions like WebGPU and WebAssembly.