Minjeong, KIM
Software Engineer at Meissa R&D, a geospatial intelligence company specializing in spatial data analysis with drone and satellite technology.
Session
09-02
16:30
30min
Rendering Massive Moving Points at 60fps on CesiumJS: Real-Time Dynamic Vector Rendering with GPU Textures
Minjeong, KIM
CesiumJS's built-in APIs hit CPU bottlenecks when rendering massive dynamic objects in real time. This talk presents how we used Vertex Texture Fetch (VTF) to store position data in GPU textures, enabling real-time updates without geometry reconstruction, applied to a satellite trajectory monitoring system.
Ran1