Ilya Zverev
Sessions
This talk is exactly what it says on the tin: I want to extract restaurants or shops or train stations from OpenStreetMap. Or every POI there is. How do I do that and why extraction is so damn hard? This talk is not exactly a one-two-click instruction: we will see how data gets into OSM and why it is not easy to get it out.
Let's look away from familiar continents and comfortable symbolics. When you are making an entirely new world, how do you map it? When any choice can be made from scratch, why game makers sometimes use common carthographic paradigms, or circumvent them? And given we are at a GIS conference, what can we learn from imaginary maps, that can improve our real-world work? Let's connect a Nintendo Switch to a projector and dive into games!